Fact Sheet

Developer: Silent Road Games
Based in Malaga, Spain
Developing Afterlight since 2018

AFTERLIGHT OFFICIAL LINKS

Afterlight Website: http://afterlightgame.com
Afterlight Twitter: https://twitter.com/Afterlight_Game
Afterlight Discord: https://discord.gg/KqtxgNM

SILENT ROAD OFFICIAL LINKS

SRG Website: http://silentroadgames.com/
SRG Twitter: https://twitter.com/SilentRoadGames
SRG Facebook: https://www.facebook.com/SilentRoadGames
SRG Youtube: https://www.youtube.com/channel/UCoPfZ3KCmfwOXbNNQRHwMaA
SRG LinkedIn: https://www.linkedin.com/company/silent-road-games

CONTACT

press@silentroadgames.com

The Game

Afterlight

Afterlight is a puzzle-adventure game with environmental narrative in 2.5D. We play as Xin, an astronaut trapped on a mission on Titan. After an accident, in which the rest of the crew does not survive, will be forced to solve the mission in solitary discovering in the process disturbing events that will question their perception of reality.

What makes Afterlight so awesome?

Afterlight is designed to convey emotions through unique situations and challenges, to tell a story of overcoming psychological disorders. One of our strengths is the relationship of our protagonist with her partner: a drone with AI specialized in medical and psychological evaluation.

The visual aesthetics are inspired by the architectural study developed by Lebbeus Woods. The majority of his explorations deal with the design of systems in crisis: the order of the existing being confronted by the order of the new. His designs are politically charged and provocative visions of a possible reality; provisional, local, and charged with the investment of their creators.

About the dev

As indie video game developers, we are here to do interesting stuff for the players. Our greatest goal is to bring unique stories to life.

We are fully committed in the design of narrative worlds that speak in game language and make people feel beyond sounds and images.

  • Alberto Bodero Production & Business Dev.
  • Víctor Franco Writing & Game Design
  • Salvador Martín 2D & Concept Art
  • Alberto Prieto 3D & Technical Art
  • Francisco Ruiz Rigging & Animation
  • Francisco Sarabia Tools & Programming
  • Daniel Parejo Music Composition
  • Alexis Escalona Sound Design


TEASER


SCREENSHOTS


CONCEPT ART


LOGOS